LOCAL LEADERBOARD TOOL FOR UNITY
Leaderboard Service
Add an in-game leaderboard without setting up a server.
A Unity leaderboard package that combines local JSON storage, mode-based rankings, and customizable uGUI prefabs.
- LOCAL JSONDevice-side storage
- 3 UI PREFABSDark / Light / Custom
- 24 SPRITESFour sample skin sets
READY-TO-USE
Keep leaderboard work out of the way of your game
When an online ranking is unnecessary but your game still needs a polished score table, Leaderboard Service brings storage, sorting, and display together in one package.
FEATURES
The essentials in a practical package
Local storage with no server
Ranking data is saved as JSON on the device, with no external service or account required.
Rankings for each game mode
Maintain independent rankings for any mode name, such as Easy, Normal, or Hard.
Best-score management
Optionally keep only each user ID’s best score. Sorting and rank display are automatic.
Three ready-to-use UI prefabs
Dark, Light, and Custom Skin uGUI prefabs are included so you can match your game’s look.
A small score submission API
Submit scores through C# or the included PlayerPrefs Controller and refresh the display immediately.
Documentation and demos included
Learn the integration with three demo scenes, an offline guide, and editable C# source code.
UI STYLES
Ready to use and easy to customize
Three prefabs built with TextMeshPro and Unity UI (uGUI) are included. Assign images and text colors in the Inspector or at runtime.
SIMPLE INTEGRATION
Submit a score with one line of code
Send a score from C# to the prefab controller, or connect the included controller to your existing PlayerPrefs values. The sorted ranking updates immediately.
controller.SubmitScore(score, playerName, userId); PACKAGE DETAILS
Package contents and requirements
- Unity version
- Unity 6000.3.12f1 or newer within the Unity 6 line
- UI
- TextMeshPro / Unity UI (uGUI)
- Render Pipeline
- Built-in / URP / HDRP
- Storage
- Local JSON, up to 100 entries per mode
- Prefabs
- Three Leaderboards, two demo controls, Row, and Card
- Artwork
- 24 nine-slice sprites across four sample skin sets
- Documentation
- Three demo scenes, integration guide, and editable C# source
- Runtime networking
- No account, subscription, or internet connection required
GET STARTED
Add a ready-to-use leaderboard to your game.
If you have questions about the product or its integration, please get in touch.